Sensing the world in VR: an overview on the state of VR in UX (and introducing a new term to the game)


Note: This is a guest post written by Ayelet Batist, who is giving a Master Class (which you should definitely sign up for) on avatar embodiment in VR on June 7th. Sign up for the Master Class (it’s free & online) → Standing in a crowd of excited Chinese visitors at the 798 Art Zone […]
Master Class #5: Why we should care about avatar embodiment in VR (w/ Ayelet Batist)


Coming up on Wednesday June 7th, 1pm EST: Virtual embodiment has been an exotic research topic for years, propelling neuroscientists to study the mechanisms behind successful body illusions in the lab.
Now, with the rise of VR experiences, their findings are more relevant than ever. It’s time to take these findings out of the lab and introduce them to our UX and design workflows. Enabling us to create compelling immersive experiences, a convincing embodiment in a virtual avatar is a desirable goal to aim for, yet a powerful state we should consider with care.